//
//  SAPlayAppManager.h
//  GameFrame
//
//  Created by Hiroshi Nomura on 2014/05/24.
//  Copyright (c) 2014年 Hiroshi Nomura. All rights reserved.
//

#import <Foundation/Foundation.h>

@class SAPlayViewController;
@class SAAppCurrentStatus;

@interface SAPlayAppManager : NSObject

-(void)setupApp:(NSString*)stageName;
-(void)start;
-(void)render;
-(void)update;
-(void)restart;
-(void)suspend;
-(void)resume;
-(void)exit;

-(void)handleConsoleEvent:(SAPlayViewController*)controller;
-(void)processConsoleEvent;

@property (nonatomic, retain)SAAppCurrentStatus* status;

@end
